Bestiary 2 | Monsters | Serpentfolk

Serpentfolk

Cr: 4. Xp: 1,200. Alignment: NE. Size: Medium. Creature Type: Monstrous Humanoid.
Init: +9. Senses: darkvision 60 ft., scent; Perception +10. Ac: 18, touch 15, flat-footed 13 (+5 Dex, +3 natural).
Hp: 42 (5d10+15).
Fortitude: +6. Reflex: +9. Will: +6. Immune: mind-affecting effects, paralysis, poison. Sr: 15.
Speed: 30 ft.. Melee: mwk dagger +11 (1d4-1/19-20), bite +5 (1d6-1 plus poison). Strength: 8. Dexterity: 21. Constitution: 17. Intelligence: 18. Wisdom: 15. Charisma: 16.
Base Attack: +5. Cmb: +4. Cmd: 19.
Feats: Great Fortitude, Improved Initiative, Weapon Finesse.
Skills: Acrobatics +10, Disguise +8, Escape Artist +18, Knowledge (arcana) +9, Perception +10, Sense Motive +7, Spellcraft +9, Use Magic Device +12. Racial Modifiers: +4 Use Magic Device, +8 Escape Artist.
Languages: Aklo, Common, Draconic, Undercommon; telepathy 100 ft..
Environment: any land (usually jungles or underground). Organization: solitary, pair, or cult (3-12). Treasure: NPC gear (masterwork dagger, other treasure).
spell-like abilities: (CL 4th; concentration +7)

At will-disguise self (humanoid form only, DC 14), ventriloquism

1/day-blur, mirror image, suggestion (DC 16)


Description: This serpentine humanoid has bright scaly skin, a long sinuous tail, and a fanged serpent's head.

Special Abilities

Poison

The save DC is Constitution-based. Bite:

Serpentfolk Venom

To the serpentfolk, the pursuit of knowledge and magic is the highest goal. Their legends speak of how humanity rose to power only through the theft of serpent magic, a legend that may form the basis of the hatred toward humanity most serpentfolk harbor. They view themselves as the undisputed masters of magic, be it arcane or divine. Yet despite this, the majority of serpentfolk today are degenerates who have devolved to the point of primeval savagery and have lost much of their magical legacy—more civilized serpentfolk generally regard these degenerates with shame and disdain.

Serpentfolk are 6 feet tall and weigh 120 pounds. Degenerates are only 5 feet tall but weigh 200 pounds. All serpentfolk are quite long-lived, and generally live to the age of 500.

Advanced Serpentfolk

When a serpentfolk gains class levels, several of its abilities increase as well, as detailed below.

Degenerate Serpentfolk

Degenerate serpentfolk possess the same statistics as normal serpentfolk, save for the following adjustments.